Author Topic: Introducing BASIC8  (Read 987 times)

Offline wangrenxin

  • BASIC Developer
  • Posts: 90
    • BASIC8
Introducing BASIC8
« on: January 11, 2018, 10:17:08 PM »
(Not intending to be spam, but this may really sound like an ad, feel free to delete this if it's not proper to post here.)

As MY-BASIC getting close to its first stable release, I've put my efforts on a MY-BASIC powered project for months. Which is called BASIC8. I'm using MY-BASIC as the language kernel for this software, with some extra extended syntax, such as bitwise operators, coroutine, linear algebra... and more libraries for game and other program development. The idea is similar to PICO-8, but BASIC8 is designed mostly from my own purpose and design. And it's BASIC, instead of Lua. This is something I'd been looking for to make quick prototype, and weekend projects. Don't know how many people would be interest in it, but anyway hope it could make the experience enjoyable.

Homepage: https://paladin-t.github.io/b8/


Offline AlyssonR

  • Advocate
  • Posts: 78
Re: Introducing BASIC8
« Reply #1 on: January 12, 2018, 01:47:33 AM »
Looks good.

I'll probably take a look when I have time.

Offline John

  • Forum Support / SB Dev
  • Posts: 1791
    • ScriptBasic Open Source Project
Re: Introducing BASIC8
« Reply #2 on: January 12, 2018, 05:30:31 PM »
Quote
(Not intending to be spam, but this may really sound like an ad, feel free to delete this if it's not proper to post here.)

There is no restrictions on this forum to only free or open source software.

Looks great and only $15.


« Last Edit: January 12, 2018, 05:32:38 PM by John »

Offline wangrenxin

  • BASIC Developer
  • Posts: 90
    • BASIC8
Re: Introducing BASIC8
« Reply #3 on: January 12, 2018, 08:37:33 PM »
Thanks for your kindness.