Author Topic: MAME goes open source  (Read 4197 times)

Offline John

  • Forum Support / SB Dev
  • Posts: 3510
    • ScriptBasic Open Source Project
MAME goes open source
« on: March 06, 2016, 12:28:56 AM »


Quote
MAME (Multiple Arcade Machine Emulator) is now Free and Open Source Software
04 Mar 2016

After 19 years, MAME is now available under an OSI-compliant and FSF-approved license! Many thanks to all of the contributors who helped this to go as smoothly as possible!

We have spent the last 10 months trying to contact all people that contributed to MAME as developers and external contributors and get information about desired license. We had limited choice to 3 that people already had dual-license MAME code with.

As a result, a great majority of files (over 90% including core files) are available under the 3-Clause BSD License but project as a whole is distributed under the terms of the GNU General Public License, version 2 or later (GPL-2.0+), since it contains code made available under multiple GPL-compatible licenses.

MAME Project Site

The could be a fun Script BASIC extension module.
« Last Edit: March 08, 2016, 09:43:17 AM by John »

Offline John

  • Forum Support / SB Dev
  • Posts: 3510
    • ScriptBasic Open Source Project
Re: MAME goes open source
« Reply #1 on: March 08, 2016, 01:01:05 AM »
I have MAME installed under 64 bit Linux and having a blast trying out ROMs.

FYI: Don't unzip the ROM archives and just place them in the MAME ROM directory defined in mame.ini.

I'm hoping my Logitech ATTACK3 USB joystick will work with MAME. Update: It does!  :)

ROM Game Site
« Last Edit: March 08, 2016, 08:01:47 PM by John »